Pokelike Shiny Trait Points
Direct answer
In Pokelike v3.1, a normal Pokémon contributes 1 point to each represented type. Shiny adds 1 point, and Mutant adds another 1: a Shiny Mutant therefore contributes 3 points before passive bonuses. Each pair of points gives one Tier, with the client capped at T12. The Wiki Analyzer currently accepts normal and Shiny members through T6; it does not accept Mutants or passive bonuses.
Maintained by Pokelike Wiki · Reviewed

Point rule in the current client
Sources: Pokelike official v3.1 client — evolution, encounter and Trait evidence
- Normal: 1 point per represented type.
- Shiny: add 1 point. Mutant: add 1 more point.
- Dual-type members contribute the resulting value to both types.
- Divide each type’s points by 2 and round down for its Tier before the separate bonus logic; the client caps the final result at T12.
Four verified examples without passive bonuses
These examples were executed against the pinned official client function in an isolated browser. They verify point-to-Tier conversion, not the outcome of a battle.
Sources: Pokelike official v3.1 client — evolution, encounter and Trait evidence
| Water-type inputs | Points | Water Tier |
|---|---|---|
| Two normal members | 1 + 1 = 2 | T1 |
| One Shiny member | 2 | T1 |
| One Mutant member | 2 | T1 |
| One Shiny Mutant and one normal member | 3 + 1 = 4 | T2 |
Why the Analyzer can differ from your game
The current Analyzer input supports up to six normal or Shiny members, giving a maximum of 12 points and T6 per type. It does not accept Mutant state, extra-Trait passive effects, or the client’s separate Tier bonus. If your game uses those bonuses, treat the tool result as an incomplete baseline.
Story and Nuzlocke Trait results remain unavailable in this tool until their full mode conditions are implemented. This is a tool limitation, not a claim that the game has no Trait logic in those modes.
Effect descriptions and special modes
The Traits hub now displays the official v3.1 descriptions for T1 through T6. The game also contains higher Tiers; the tool’s six-Tier range describes its current input capacity.
The client has a no-Traits condition that returns no active Tiers. Read the challenge’s own rules, then inspect the effect your game shows. Displayed descriptions alone do not simulate timing, stacking, or chance.
Sources: Pokelike official v3.1 client — evolution, encounter and Trait evidence
Source boundary
What the source does not prove
- Official client snapshot v3.1; later versions may change the rule.
- Isolated function checks do not establish battle win rates or every passive interaction.
- Mutant and Shiny Mutant contribution is documented here but is not accepted by the current Analyzer.
Practical next step
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Related pages
Evidence used on this page
Sources
Pokelike official v3.1 client — evolution, encounter and Trait evidence
- Publisher
- Pokelike
- Source type
- pokelike official
- Accessed
- September 13, 2026
- Applicable version
- v3.1
- Used on this page
- Version-pinned current official point, unlock, probability, or Item-description facts stated in the marked sections.
- Important boundary
- Public client inspection and isolated function checks; no full playthrough or complete interaction simulation.
Registry details
General supports
- Level-based evolution records and evolution-check conditions
- Hand-placed encounter pools and in-game Pokédex location output
- Item and Passive Item effects
- Baseline Trait point counting and displayed Trait descriptions
- Shiny Charm condition and the ordinary shiny-roll function
General limitations
- Code and displayed location hints do not guarantee a random encounter or a completed playthrough.
- Special challenges and other modes can override ordinary rules.
- Base Pokémon Forms and defensive calculations remain a separate dataset.
Please Help — Battle Tower and Challenge Trait explanation
- Publisher
- AffectFast6668 on r/Pokelike
- Source type
- community post
- Accessed
- August 27, 2026
- Applicable version
- Not stated
- Used on this page
- The current Battle Tower and Challenge mode boundary.
- Important boundary
- Not a complete official mode matrix.
Registry details
General supports
- The community explanation applies type Traits to Battle Tower and Challenge modes
- Two normal Pokémon of a type or one shiny Pokémon of a type activates a Trait
- Fire Tier 1 is described as an Attack and Special Attack boost
General limitations
- Community explanation rather than an official mode matrix
- Does not define every mode or every Trait effect
