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Official client catalog

Pokelike Items

Search the currently tracked Pokelike Items and Passive Items, review their sourced effects, and see which details remain unknown.

Effects are concise reproductions of the official client text. Missing mode and stacking details stay unknown; they are not converted into false “No” values.

Catalog boundaryTwo official collections
Tracked version
Pokelike 2.9
Last imported
Total
164
Items
36
Passive Items
128
Source
Official client

Backpack index

Search all 164 tracked records.

164 results

Official collection order

Lucky Egg
Item

Lucky Egg

30% chance: holder gains +1 extra level after each battle

Restriction or mode
Minimum map: 4
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Choice Band
Item

Choice Band

+40% physical damage, -20% DEF

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Choice Specs
Item

Choice Specs

+30% special damage

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Metronome
Item

Metronome

Dual-type holder uses its OTHER type for attacks; +20% damage on all moves

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Scope Lens
Item

Scope Lens

+30% crit chance

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Rocky Helmet
Item

Rocky Helmet — Item

Attacker takes 12% of their max HP on each hit

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Shell Bell
Item

Shell Bell

Heal 15% of damage inflicted

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Eviolite
Item

Eviolite

stops evolutions, if the pokemon is not the final stage it gets +50% DEF & +50% Sp. DEF

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Sharp Beak
Item

Sharp Beak

+40% Flying move damage; attempts Flying-type attacks if able

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Charcoal
Item

Charcoal

+40% Fire move damage; attempts Fire-type attacks if able

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Mystic Water
Item

Mystic Water — Item

+40% Water move damage; attempts Water-type attacks if able

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Magnet
Item

Magnet

+40% Electric move damage; attempts Electric-type attacks if able

Restriction or mode
Minimum map: 4
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Miracle Seed
Item

Miracle Seed

+40% Grass move damage; attempts Grass-type attacks if able

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Twisted Spoon
Item

Twisted Spoon

+40% Psychic move damage; attempts Psychic-type attacks if able

Restriction or mode
Minimum map: 4
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Soft Sand
Item

Soft Sand — Item

+40% Ground move damage; attempts Ground-type attacks if able

Restriction or mode
Minimum map: 4
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Hard Stone
Item

Hard Stone — Item

+40% Rock move damage; attempts Rock-type attacks if able

Restriction or mode
Minimum map: 4
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Dragon Fang
Item

Dragon Fang — Item

+40% Dragon move damage; attempts Dragon-type attacks if able

Restriction or mode
Minimum map: 6
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Poison Barb
Item

Poison Barb — Item

+40% Poison move damage; attempts Poison-type attacks if able

Restriction or mode
Minimum map: 4
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Spell Tag
Item

Spell Tag

+40% Ghost move damage; attempts Ghost-type attacks if able

Restriction or mode
Minimum map: 4
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Silk Scarf
Item

Silk Scarf

+40% Normal move damage; attempts Normal-type attacks if able

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Metal Coat
Item

Metal Coat — Item

+40% Steel move damage; attempts Steel-type attacks if able

Restriction or mode
Minimum map: 4
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Black Glasses
Item

Black Glasses

+40% Dark move damage; attempts Dark-type attacks if able

Restriction or mode
Minimum map: 4
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Pixie Plate
Item

Pixie Plate — Item

+40% Fairy move damage; attempts Fairy-type attacks if able

Restriction or mode
Minimum map: 4
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Never-Melt Ice
Item

Never-Melt Ice — Item

+40% Ice move damage; attempts Ice-type attacks if able

Restriction or mode
Minimum map: 4
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Black Belt
Item

Black Belt — Item

+40% Fighting move damage; attempts Fighting-type attacks if able

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Silver Powder
Item

Silver Powder — Item

+40% Bug move damage; attempts Bug-type attacks if able

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Assault Vest
Item

Assault Vest

+50% Sp.Def

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Choice Scarf
Item

Choice Scarf

+50% Speed

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Leftovers
Item

Leftovers

Restore 10% max HP each round

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Expert Belt
Item

Expert Belt

+100% damage on super effective hits

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Wide Lens
Item

Wide Lens

+20% damage on all moves

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Quick Claw
Item

Quick Claw — Item

50% chance to attack first regardless of speed

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Item

King's Rock

30% chance to flinch the target on a hit

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Lagging Tail
Item

Lagging Tail — Item

Always moves last, but +100% move damage

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Red Card
Item

Red Card

Take 50% less damage from super-effective hits

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Item

Loaded Dice

Start of each battle: 37% chance for +2 to ATK / DEF / Sp.Atk / Sp.Def / Speed, else -1

Restriction or mode
Generation 2 only
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Power Bracer
Passive Item

Power Bracer

Your Pokémon deal +20% damage

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Wise Glasses
Passive Item

Wise Glasses

+35% Sp.ATK / −35% Sp.DEF

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Black Belt
Passive Item

Black Belt — Passive Item

+35% ATK / −35% DEF

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Pretty Wing
Passive Item

Pretty Wing

Your Pokémon deal 50% less damage and take 50% less damage

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Life Orb
Passive Item

Life Orb

Your Pokémon deal 50% more damage and take 50% more damage

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Shoal Salt
Passive Item

Shoal Salt

Normal Pokémon heal 10% max HP each turn

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Lucky Punch
Passive Item

Lucky Punch

On KO: Normal Pokémon gain +10% max HP (for this fight) and full-heal

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Bright Powder
Passive Item

Bright Powder

Normal Pokémon get 10% of HP as DEF & Sp.DEF

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Body Plate

Normal Pokémon deal an extra 5% of their max HP on hit

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Light Clay
Passive Item

Light Clay

Your Pokémon deal +5% damage for each different type on your team

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Electirizer
Passive Item

Electirizer

When an Electric Pokémon attacks, it gains +1 Speed for the rest of the run (up to +6)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Cell Battery
Passive Item

Cell Battery

At fight start, the first Electric Pokémon in your team makes one bonus attack

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Electric Seed
Passive Item

Electric Seed

Electric Pokémon trigger on-attack traits and items twice

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Yache Berry
Passive Item

Yache Berry

Pokémon get a random stat boost after every attack (max 6 per fight)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Sticky Barb
Passive Item

Sticky Barb

Pokémon you hit get a random stat nerf after every attack

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Macho Brace
Passive Item

Macho Brace

Your Pokémon deal half damage but attack twice

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Leaf Stone
Passive Item

Leaf Stone

Grass Pokémon deal 10% of enemy max HP and heal the same each turn

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Tiny Mushroom
Passive Item

Tiny Mushroom

Grass Pokémon use Spore instead of attacking (puts enemy to sleep, 50% wake / turn)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Big Mushroom
Passive Item

Big Mushroom

When a Grass Pokémon heals, deal that much damage to all enemy Pokémon

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Sitrus Berry
Passive Item

Sitrus Berry

All healing on your Pokémon is doubled

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Aspear Berry
Passive Item

Aspear Berry

When your Pokémon heals, it gets a random stat boost per 50 HP healed

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Big Root
Passive Item

Big Root

Your Pokémon heal 20% of all damage inflicted on enemy Pokémon

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Mind Plate
Passive Item

Mind Plate

Psychic splash damage deals +50%

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Lansat Berry
Passive Item

Lansat Berry

Psychic splash damage can crit

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Smoke Ball
Passive Item

Smoke Ball

Enemy Pokémon take +50% damage from non-attack sources (splash / poison / hazards)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Adrenaline Orb
Passive Item

Adrenaline Orb

The Pokémon with more % max HP attacks first (ties → speed)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Weakness Policy
Passive Item

Weakness Policy

+35% damage to already-damaged Pokémon

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Spooky Plate
Passive Item

Spooky Plate

Ghost Pokémon heal equal to execution damage

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Dread Plate
Passive Item

Dread Plate

When Ghost executes a target, all other enemies get two random stat nerfs

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Reaper Cloth
Passive Item

Reaper Cloth

Once per fight, when a Ghost Pokémon faints, the enemy active Pokémon gets executed

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Focus Sash
Passive Item

Focus Sash

Each Pokémon survives a KO once per fight with 1 HP

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Black Sludge
Passive Item

Black Sludge

When an enemy faints, your active Pokémon gets 3 random stat boosts

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Air Balloon
Passive Item

Air Balloon

Flying Pokémon can dodge incoming attacks (more often the faster they are)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Sky Plate
Passive Item

Sky Plate

Flying Pokémon deal bonus damage based on how much faster they are (up to +50%)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Pretty Feather

When a Flying Pokémon faints, the whole party gets +2 Speed

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Float Stone
Passive Item

Float Stone

If you're faster: on-hit deal % bonus damage that scales with the % Speed gap

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Quick Powder
Passive Item

Quick Powder

The first Pokémon in your party gets +2 Speed (stage) at the start of battle

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Silver Powder
Passive Item

Silver Powder — Passive Item

When a Bug Pokémon levels up, 30% chance to level up again

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Insect Plate
Passive Item

Insect Plate

When a Bug Pokémon crits, it gains +20 levels for the rest of the combat

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Shed Shell
Passive Item

Shed Shell

Bug Pokémon attacks reduce the enemy's level by 5 for the fight

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Cleanse Tag
Passive Item

Cleanse Tag

+10% damage per level your Pokémon has over the target

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Stardust
Passive Item

Stardust

Your Pokémon have a 15% chance to level up after each combat

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Toxic Plate
Passive Item

Toxic Plate

When a Poison Pokémon hits a poisoned target, stacks are doubled

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Toxic Orb
Passive Item

Toxic Orb

When a poisoned Pokémon faints, half its stacks pass to the next

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Pecha Berry
Passive Item

Pecha Berry

Your Poison Pokémon heal 2× the damage dealt by poison ticks

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Kebia Berry
Passive Item

Kebia Berry

Your Pokémon take 5% less damage per stack of poison on the enemy (max 60%)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Stealth Goggles

Dark Pokémon gain crit chance equal to two-thirds of their level (%), up to +100%

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Razor Claw
Passive Item

Razor Claw

+35% crit chance. Crit chance above 100% becomes crit damage

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Dark Stone
Passive Item

Dark Stone

Excessive damage from Dark Pokémon splashes to the next enemy

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Oran Berry
Passive Item

Oran Berry

+10% crit chance. Heal 100% of damage inflicted on critical hits

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Muscle Band
Passive Item

Muscle Band

+10% crit chance. On crit: +1 Speed and +1 ATK / Sp.ATK

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Razor Fang
Passive Item

Razor Fang

+10% crit chance. Crits have a 50% chance to flinch the opponent

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Flame Plate
Passive Item

Flame Plate

Fire Pokémon benefit +50% from ATK / Sp.ATK stages

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Heat Rock
Passive Item

Heat Rock

Fire Pokémon share half their ATK / Sp.ATK boosts with their party

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Magmarizer
Passive Item

Magmarizer

When a Fire Pokémon faints, half its current ATK / Sp.ATK buffs pass to a random Fire ally

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Lum Berry
Passive Item

Lum Berry

Your Pokémon get two random stat boosts at fight start. Their stat stages are uncapped

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Soothe Bell
Passive Item

Soothe Bell

Start-of-fight traits and effects trigger twice

Interaction details remain disputed

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Review Soothe Bell evidence
Destiny Knot
Passive Item

Destiny Knot

When a Pokémon gains ATK / Sp.ATK, the active enemy loses the same amount

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Never-Melt Ice
Passive Item

Never-Melt Ice — Passive Item

Frozen-shatter damage is increased by 50%

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Icy Rock
Passive Item

Icy Rock

After a shatter, re-freeze the target at the trait's freeze chance

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Snowball
Passive Item

Snowball

+50% chance to freeze opponents

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Casteliacone
Passive Item

Casteliacone

On-hit effects against enemies trigger twice

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Sea Incense
Passive Item

Sea Incense

Water trait also lowers the enemy's DEF & Sp.DEF

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Luminous Moss
Passive Item

Luminous Moss

When a Water Pokémon is hit, it triggers the Water trait on the attacker

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Mystic Water
Passive Item

Mystic Water — Passive Item

Your active Water Pokémon gains DOUBLE the ATK / Sp.ATK stages the enemy active loses

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Eject Button
Passive Item

Eject Button

When the enemy active faints, 50% of its negative stat stages carry to the next

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Focus Band
Passive Item

Focus Band

When your Pokémon faints, your Fighting Pokémon get +1 Speed

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Fist Plate
Passive Item

Fist Plate

When a Fighting Pokémon KOs an enemy, it triggers the Fighting trait

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Protective Pads
Passive Item

Protective Pads

A Fighting Pokémon survives a KO at 1 HP once per fight (triggers the Fighting trait)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Revival Herb
Passive Item

Revival Herb

Your Pokémon can't heal during combat, but fainted teammates start each fight at 1 HP

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Soft Sand
Passive Item

Soft Sand — Passive Item

When a Ground Pokémon outspeeds its target, it deals 50% more damage

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Earth Plate
Passive Item

Earth Plate

Ground Pokémon use their DEF in place of Sp.DEF when attacked

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Iron Ball
Passive Item

Iron Ball

Enemies deal 10% less damage for each Speed stage they are missing

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Mirror Herb

When you debuff the enemy active, your active gains the same stat stage

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Custap Berry
Passive Item

Custap Berry

When a Rock Pokémon faints, it explodes — dealing 25% of its move's damage to every enemy

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Hard Stone
Passive Item

Hard Stone — Passive Item

Your Rock Pokémon become Sturdy — survive a KO at 1 HP once per fight

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Rock Incense
Passive Item

Rock Incense

Rock Pokémon benefit +50% from DEF & Sp.DEF stages

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Protector
Passive Item

Protector

Your Pokémon deal +10% damage per positive DEF stage

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Metal Powder
Passive Item

Metal Powder

Your Pokémon are 10% faster per positive Sp.DEF stage

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Dragon Fang
Passive Item

Dragon Fang — Passive Item

The first Dragon attack each combat always crits

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Dragon Scale
Passive Item

Dragon Scale

The first Dragon Pokémon to faint triggers the Dragon trait

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Draco Plate
Passive Item

Draco Plate

The first Dragon attack each combat strikes twice

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Metal Coat
Passive Item

Metal Coat — Passive Item

Damage the Steel trait blocks is reflected to the enemy active

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Metal Alloy

When a Steel Pokémon is attacked, it gains +1 DEF and +1 Sp.DEF

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Binding Band
Passive Item

Binding Band

Party slot 1 gains 50% of your team's total HP — but if it faints, the fight is over

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Eject Pack

Damage your active Pokémon takes is spread across your whole team

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Pink Bow

A Fairy Pokémon's attack has a 30% chance to attract (flinch) the target

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Pixie Plate
Passive Item

Pixie Plate — Passive Item

A Fairy Pokémon's attack also hits the 2nd Pokémon in the enemy party for 30% damage

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Misty Seed
Passive Item

Misty Seed

At combat start, all your Fairy Pokémon fire one 10%-power attack

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Iron Plate
Passive Item

Iron Plate

Your Pokémon take 50% less damage if they are slower than the attacker

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Damp Rock
Passive Item

Damp Rock

+10% damage per negative stat stage on the enemy

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Star Piece
Passive Item

Star Piece

After every boss, replace your team with random Pokémon. They count as +1 for traits (not added to Pokédex or Hall of Fame).

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Comet Shard
Passive Item

Comet Shard

On pickup: replace your team with random Pokémon 10 levels higher (not added to Pokédex or Hall of Fame)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Pure Incense
Passive Item

Pure Incense

+10% damage per held-item slot left empty on your team

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Rocky Helmet
Passive Item

Rocky Helmet — Passive Item

When your Pokémon takes damage, it gains +1 DEF and +1 Sp.DEF

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Lagging Tail
Passive Item

Lagging Tail — Passive Item

If your Pokémon is slower, it takes % less damage equal to the Speed gap (up to 60%)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Poison Barb
Passive Item

Poison Barb — Passive Item

Your attacks apply +2 Poison stacks

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Ring Target
Passive Item

Ring Target

All moves are neutrally effective (yours and the enemy's)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
HP Up
Passive Item

HP Up

When your Pokémon defeats an enemy, it gains +2 max HP for the rest of the run

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Wacan Berry
Passive Item

Wacan Berry

When an Electric Pokémon attacks, 20% chance to paralyze the enemy (skips its next turn)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Grassy Seed
Passive Item

Grassy Seed

At fight start, Grass Pokémon gain +100% max HP but begin at 50% HP

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Kasib Berry
Passive Item

Kasib Berry

After a Ghost Pokémon defeats an enemy, it has a 50% chance to dodge the next attack

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Coba Berry
Passive Item

Coba Berry

Your Pokémon deal +10% damage per positive Speed stage they have

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Tanga Berry
Passive Item

Tanga Berry

When a Bug Pokémon faints, your other Bug Pokémon each gain 20% of its level for the combat

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Colbur Berry
Passive Item

Colbur Berry

+10% crit chance. Your Pokémon gain dodge chance equal to half their crit chance

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Occa Berry
Passive Item

Occa Berry

Fire Pokémon gain +2 ATK and +2 Sp.ATK at the start of the fight

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Chilan Berry
Passive Item

Chilan Berry

When an Ice Pokémon defeats an enemy, 50% chance the enemy's next Pokémon enters frozen

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Chople Berry
Passive Item

Chople Berry

When a Fighting Pokémon defeats an enemy, all fainted Fighting Pokémon revive at 1 HP (the first becomes active)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Shuca Berry
Passive Item

Shuca Berry

Enemy Pokémon lose 1 Speed stage when attacked

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Smooth Rock
Passive Item

Smooth Rock

When a Ground Pokémon defeats an enemy, it gains random stat boosts equal to twice the enemy's missing Speed stages

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Charti Berry
Passive Item

Charti Berry

When your Pokémon reaches +10 DEF and +10 Sp.DEF, it also gains +10 Speed, ATK and Sp.ATK

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Everstone
Passive Item

Everstone

When a Rock Pokémon faints, it spreads its DEF and Sp.DEF stages across its team

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Haban Berry
Passive Item

Haban Berry

When a Dragon Pokémon defeats an enemy, it gains +2 Speed

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Babiri Berry
Passive Item

Babiri Berry

Your Pokémon take 10% less damage per Steel type on your team (max 40%)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Roseli Berry
Passive Item

Roseli Berry

Fairy Pokémon gain the lowered stats of Pokémon they defeat

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Shiny Power

Your Pokémon deal +10% damage for each shiny on your team

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Shiny Guard

Your Pokémon take 10% less damage for each shiny on your team

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Shiny Hunter

Your shiny rate is doubled

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Lead Sparkle

At the start of combat, your first Pokémon becomes shiny (counts +1 for traits)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Legend's Call

On pickup, replace your team with random non-shiny legendaries (not added to Pokédex or Hall of Fame)

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Legend Might

Your Pokémon deal +20% damage for each legendary on your team

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Legend Aegis

Your Pokémon take 10% less damage for each legendary on your team

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Resonance

Legendary Pokémon count twice for traits

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Legend Lure

From now on, every catch node is a legendary catch node

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Power Lens
Passive Item

Power Lens

Your stat boosts are 30% more effective

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Iron Thorns

Enemy Pokémon take 20% of their attack as recoil

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
Quick Claw
Passive Item

Quick Claw — Passive Item

Your Pokémon gain +1 Speed stage at the start of combat

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data
?Image unavailable
Passive Item

Hazard Lens

Your non-attack damage (splash, poison) deals 30% more

Restriction or mode
Not established by the current source
Stacking rule
Not established by the current source
Version
Pokelike 2.9
Source status
Official client data

Source boundary

Current official client facts, with separately registered Item visuals.

The complete 36-record ITEM_POOL and 128-record PASSIVE_ITEM_POOL exposed by the official v2.9 client. Item visuals are local PokeAPI sprite matches recorded separately in the visual-asset registry; they do not expand or alter the official Pokelike effect facts.

What this source supports

  • The complete 36-record ITEM_POOL and 128-record PASSIVE_ITEM_POOL exposed by the official v2.9 client
  • Official Item IDs, names, effect text, and stable order within each collection
  • ITEM_POOL minimum-map and generation-two restriction fields when present
  • PASSIVE_ITEM_POOL hook identifiers for extraction auditing

What remains limited

  • Does not support strategy recommendations or best-Item rankings
  • Does not automatically prove identical behavior across every Pokelike mode
  • Does not support stacking rules that are not explicit in the effect text
  • Does not resolve the community-reported Soothe Bell and Lum Berry interaction dispute