
Item
Lucky Egg
30% chance: holder gains +1 extra level after each battle
- Restriction or mode
- Minimum map: 4
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Choice Band
+40% physical damage, -20% DEF
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Choice Specs
+30% special damage
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Metronome
Dual-type holder uses its OTHER type for attacks; +20% damage on all moves
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Scope Lens
+30% crit chance
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Rocky Helmet — Item
Attacker takes 12% of their max HP on each hit
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Shell Bell
Heal 15% of damage inflicted
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Eviolite
stops evolutions, if the pokemon is not the final stage it gets +50% DEF & +50% Sp. DEF
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Sharp Beak
+40% Flying move damage; attempts Flying-type attacks if able
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Charcoal
+40% Fire move damage; attempts Fire-type attacks if able
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Mystic Water — Item
+40% Water move damage; attempts Water-type attacks if able
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Magnet
+40% Electric move damage; attempts Electric-type attacks if able
- Restriction or mode
- Minimum map: 4
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Miracle Seed
+40% Grass move damage; attempts Grass-type attacks if able
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Twisted Spoon
+40% Psychic move damage; attempts Psychic-type attacks if able
- Restriction or mode
- Minimum map: 4
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Soft Sand — Item
+40% Ground move damage; attempts Ground-type attacks if able
- Restriction or mode
- Minimum map: 4
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Hard Stone — Item
+40% Rock move damage; attempts Rock-type attacks if able
- Restriction or mode
- Minimum map: 4
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Dragon Fang — Item
+40% Dragon move damage; attempts Dragon-type attacks if able
- Restriction or mode
- Minimum map: 6
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Poison Barb — Item
+40% Poison move damage; attempts Poison-type attacks if able
- Restriction or mode
- Minimum map: 4
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Spell Tag
+40% Ghost move damage; attempts Ghost-type attacks if able
- Restriction or mode
- Minimum map: 4
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Silk Scarf
+40% Normal move damage; attempts Normal-type attacks if able
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Metal Coat — Item
+40% Steel move damage; attempts Steel-type attacks if able
- Restriction or mode
- Minimum map: 4
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Black Glasses
+40% Dark move damage; attempts Dark-type attacks if able
- Restriction or mode
- Minimum map: 4
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Pixie Plate — Item
+40% Fairy move damage; attempts Fairy-type attacks if able
- Restriction or mode
- Minimum map: 4
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Never-Melt Ice — Item
+40% Ice move damage; attempts Ice-type attacks if able
- Restriction or mode
- Minimum map: 4
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Black Belt — Item
+40% Fighting move damage; attempts Fighting-type attacks if able
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Silver Powder — Item
+40% Bug move damage; attempts Bug-type attacks if able
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Assault Vest
+50% Sp.Def
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Choice Scarf
+50% Speed
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Leftovers
Restore 10% max HP each round
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Expert Belt
+100% damage on super effective hits
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Wide Lens
+20% damage on all moves
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Quick Claw — Item
50% chance to attack first regardless of speed
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailableItem
King's Rock
30% chance to flinch the target on a hit
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Lagging Tail — Item
Always moves last, but +100% move damage
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Item
Red Card
Take 50% less damage from super-effective hits
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailableItem
Loaded Dice
Start of each battle: 37% chance for +2 to ATK / DEF / Sp.Atk / Sp.Def / Speed, else -1
- Restriction or mode
- Generation 2 only
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Power Bracer
Your Pokémon deal +20% damage
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Wise Glasses
+35% Sp.ATK / −35% Sp.DEF
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Black Belt — Passive Item
+35% ATK / −35% DEF
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Pretty Wing
Your Pokémon deal 50% less damage and take 50% less damage
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Life Orb
Your Pokémon deal 50% more damage and take 50% more damage
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Shoal Salt
Normal Pokémon heal 10% max HP each turn
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Lucky Punch
On KO: Normal Pokémon gain +10% max HP (for this fight) and full-heal
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Bright Powder
Normal Pokémon get 10% of HP as DEF & Sp.DEF
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Body Plate
Normal Pokémon deal an extra 5% of their max HP on hit
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Light Clay
Your Pokémon deal +5% damage for each different type on your team
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Electirizer
When an Electric Pokémon attacks, it gains +1 Speed for the rest of the run (up to +6)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Cell Battery
At fight start, the first Electric Pokémon in your team makes one bonus attack
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Electric Seed
Electric Pokémon trigger on-attack traits and items twice
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Yache Berry
Pokémon get a random stat boost after every attack (max 6 per fight)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Sticky Barb
Pokémon you hit get a random stat nerf after every attack
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Macho Brace
Your Pokémon deal half damage but attack twice
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Leaf Stone
Grass Pokémon deal 10% of enemy max HP and heal the same each turn
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Tiny Mushroom
Grass Pokémon use Spore instead of attacking (puts enemy to sleep, 50% wake / turn)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Big Mushroom
When a Grass Pokémon heals, deal that much damage to all enemy Pokémon
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Sitrus Berry
All healing on your Pokémon is doubled
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Aspear Berry
When your Pokémon heals, it gets a random stat boost per 50 HP healed
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Big Root
Your Pokémon heal 20% of all damage inflicted on enemy Pokémon
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Mind Plate
Psychic splash damage deals +50%
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Lansat Berry
Psychic splash damage can crit
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Smoke Ball
Enemy Pokémon take +50% damage from non-attack sources (splash / poison / hazards)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Adrenaline Orb
The Pokémon with more % max HP attacks first (ties → speed)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Weakness Policy
+35% damage to already-damaged Pokémon
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Spooky Plate
Ghost Pokémon heal equal to execution damage
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Dread Plate
When Ghost executes a target, all other enemies get two random stat nerfs
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Reaper Cloth
Once per fight, when a Ghost Pokémon faints, the enemy active Pokémon gets executed
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Focus Sash
Each Pokémon survives a KO once per fight with 1 HP
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Black Sludge
When an enemy faints, your active Pokémon gets 3 random stat boosts
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Air Balloon
Flying Pokémon can dodge incoming attacks (more often the faster they are)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Sky Plate
Flying Pokémon deal bonus damage based on how much faster they are (up to +50%)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Pretty Feather
When a Flying Pokémon faints, the whole party gets +2 Speed
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Float Stone
If you're faster: on-hit deal % bonus damage that scales with the % Speed gap
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Quick Powder
The first Pokémon in your party gets +2 Speed (stage) at the start of battle
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Silver Powder — Passive Item
When a Bug Pokémon levels up, 30% chance to level up again
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Insect Plate
When a Bug Pokémon crits, it gains +20 levels for the rest of the combat
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Shed Shell
Bug Pokémon attacks reduce the enemy's level by 5 for the fight
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Cleanse Tag
+10% damage per level your Pokémon has over the target
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Stardust
Your Pokémon have a 15% chance to level up after each combat
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Toxic Plate
When a Poison Pokémon hits a poisoned target, stacks are doubled
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Toxic Orb
When a poisoned Pokémon faints, half its stacks pass to the next
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Pecha Berry
Your Poison Pokémon heal 2× the damage dealt by poison ticks
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Kebia Berry
Your Pokémon take 5% less damage per stack of poison on the enemy (max 60%)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Stealth Goggles
Dark Pokémon gain crit chance equal to two-thirds of their level (%), up to +100%
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Razor Claw
+35% crit chance. Crit chance above 100% becomes crit damage
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Dark Stone
Excessive damage from Dark Pokémon splashes to the next enemy
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Oran Berry
+10% crit chance. Heal 100% of damage inflicted on critical hits
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Muscle Band
+10% crit chance. On crit: +1 Speed and +1 ATK / Sp.ATK
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Razor Fang
+10% crit chance. Crits have a 50% chance to flinch the opponent
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Flame Plate
Fire Pokémon benefit +50% from ATK / Sp.ATK stages
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Heat Rock
Fire Pokémon share half their ATK / Sp.ATK boosts with their party
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Magmarizer
When a Fire Pokémon faints, half its current ATK / Sp.ATK buffs pass to a random Fire ally
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Lum Berry
Your Pokémon get two random stat boosts at fight start. Their stat stages are uncapped
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
Start-of-fight traits and effects trigger twice
Interaction details remain disputed
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
Review Soothe Bell evidence
Passive Item
Destiny Knot
When a Pokémon gains ATK / Sp.ATK, the active enemy loses the same amount
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Never-Melt Ice — Passive Item
Frozen-shatter damage is increased by 50%
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Icy Rock
After a shatter, re-freeze the target at the trait's freeze chance
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Snowball
+50% chance to freeze opponents
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Casteliacone
On-hit effects against enemies trigger twice
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Sea Incense
Water trait also lowers the enemy's DEF & Sp.DEF
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Luminous Moss
When a Water Pokémon is hit, it triggers the Water trait on the attacker
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Mystic Water — Passive Item
Your active Water Pokémon gains DOUBLE the ATK / Sp.ATK stages the enemy active loses
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Eject Button
When the enemy active faints, 50% of its negative stat stages carry to the next
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Focus Band
When your Pokémon faints, your Fighting Pokémon get +1 Speed
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Fist Plate
When a Fighting Pokémon KOs an enemy, it triggers the Fighting trait
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Protective Pads
A Fighting Pokémon survives a KO at 1 HP once per fight (triggers the Fighting trait)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Revival Herb
Your Pokémon can't heal during combat, but fainted teammates start each fight at 1 HP
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Soft Sand — Passive Item
When a Ground Pokémon outspeeds its target, it deals 50% more damage
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Earth Plate
Ground Pokémon use their DEF in place of Sp.DEF when attacked
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Iron Ball
Enemies deal 10% less damage for each Speed stage they are missing
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Mirror Herb
When you debuff the enemy active, your active gains the same stat stage
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Custap Berry
When a Rock Pokémon faints, it explodes — dealing 25% of its move's damage to every enemy
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Hard Stone — Passive Item
Your Rock Pokémon become Sturdy — survive a KO at 1 HP once per fight
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Rock Incense
Rock Pokémon benefit +50% from DEF & Sp.DEF stages
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Protector
Your Pokémon deal +10% damage per positive DEF stage
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Metal Powder
Your Pokémon are 10% faster per positive Sp.DEF stage
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Dragon Fang — Passive Item
The first Dragon attack each combat always crits
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Dragon Scale
The first Dragon Pokémon to faint triggers the Dragon trait
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Draco Plate
The first Dragon attack each combat strikes twice
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Metal Coat — Passive Item
Damage the Steel trait blocks is reflected to the enemy active
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Metal Alloy
When a Steel Pokémon is attacked, it gains +1 DEF and +1 Sp.DEF
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Binding Band
Party slot 1 gains 50% of your team's total HP — but if it faints, the fight is over
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Eject Pack
Damage your active Pokémon takes is spread across your whole team
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Pink Bow
A Fairy Pokémon's attack has a 30% chance to attract (flinch) the target
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Pixie Plate — Passive Item
A Fairy Pokémon's attack also hits the 2nd Pokémon in the enemy party for 30% damage
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Misty Seed
At combat start, all your Fairy Pokémon fire one 10%-power attack
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Iron Plate
Your Pokémon take 50% less damage if they are slower than the attacker
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Damp Rock
+10% damage per negative stat stage on the enemy
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Star Piece
After every boss, replace your team with random Pokémon. They count as +1 for traits (not added to Pokédex or Hall of Fame).
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Comet Shard
On pickup: replace your team with random Pokémon 10 levels higher (not added to Pokédex or Hall of Fame)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Pure Incense
+10% damage per held-item slot left empty on your team
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Rocky Helmet — Passive Item
When your Pokémon takes damage, it gains +1 DEF and +1 Sp.DEF
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Lagging Tail — Passive Item
If your Pokémon is slower, it takes % less damage equal to the Speed gap (up to 60%)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Poison Barb — Passive Item
Your attacks apply +2 Poison stacks
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Ring Target
All moves are neutrally effective (yours and the enemy's)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
HP Up
When your Pokémon defeats an enemy, it gains +2 max HP for the rest of the run
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Wacan Berry
When an Electric Pokémon attacks, 20% chance to paralyze the enemy (skips its next turn)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Grassy Seed
At fight start, Grass Pokémon gain +100% max HP but begin at 50% HP
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Kasib Berry
After a Ghost Pokémon defeats an enemy, it has a 50% chance to dodge the next attack
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Coba Berry
Your Pokémon deal +10% damage per positive Speed stage they have
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Tanga Berry
When a Bug Pokémon faints, your other Bug Pokémon each gain 20% of its level for the combat
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Colbur Berry
+10% crit chance. Your Pokémon gain dodge chance equal to half their crit chance
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Occa Berry
Fire Pokémon gain +2 ATK and +2 Sp.ATK at the start of the fight
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Chilan Berry
When an Ice Pokémon defeats an enemy, 50% chance the enemy's next Pokémon enters frozen
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Chople Berry
When a Fighting Pokémon defeats an enemy, all fainted Fighting Pokémon revive at 1 HP (the first becomes active)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Shuca Berry
Enemy Pokémon lose 1 Speed stage when attacked
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Smooth Rock
When a Ground Pokémon defeats an enemy, it gains random stat boosts equal to twice the enemy's missing Speed stages
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Charti Berry
When your Pokémon reaches +10 DEF and +10 Sp.DEF, it also gains +10 Speed, ATK and Sp.ATK
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Everstone
When a Rock Pokémon faints, it spreads its DEF and Sp.DEF stages across its team
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Haban Berry
When a Dragon Pokémon defeats an enemy, it gains +2 Speed
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Babiri Berry
Your Pokémon take 10% less damage per Steel type on your team (max 40%)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Roseli Berry
Fairy Pokémon gain the lowered stats of Pokémon they defeat
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Shiny Power
Your Pokémon deal +10% damage for each shiny on your team
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Shiny Guard
Your Pokémon take 10% less damage for each shiny on your team
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Shiny Hunter
Your shiny rate is doubled
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Lead Sparkle
At the start of combat, your first Pokémon becomes shiny (counts +1 for traits)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Legend's Call
On pickup, replace your team with random non-shiny legendaries (not added to Pokédex or Hall of Fame)
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Legend Might
Your Pokémon deal +20% damage for each legendary on your team
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Legend Aegis
Your Pokémon take 10% less damage for each legendary on your team
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Resonance
Legendary Pokémon count twice for traits
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Legend Lure
From now on, every catch node is a legendary catch node
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Power Lens
Your stat boosts are 30% more effective
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Iron Thorns
Enemy Pokémon take 20% of their attack as recoil
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data

Passive Item
Quick Claw — Passive Item
Your Pokémon gain +1 Speed stage at the start of combat
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data
?Image unavailablePassive Item
Hazard Lens
Your non-attack damage (splash, poison) deals 30% more
- Restriction or mode
- Not established by the current source
- Stacking rule
- Not established by the current source
- Version
- Pokelike 2.9
- Source status
- Official client data