National Dex #0177 · Generation 2
Natu in Pokelike
Pokelike v3.1 lists Natu in Johto map 1 and Johto map 2 encounter pools. Its ordinary evolution is Xatu at level 25 or above. Encounter-table membership does not guarantee a spawn.

Where is Natu listed in Pokelike?
- Johto · Map 1
Map 1
- Johto · Map 2
Map 2
Use the region and map together. These are ordinary encounter-pool entries in v3.1; run mode, encounter selection and level gates still apply. They are not encounter odds, a guaranteed catch, or a Battle Tower floor list.
How does Natu evolve in this game?
- Natu → Xatu · Level 25 or above
These are Pokelike’s ordinary level checks, not methods copied from another Pokémon game. If a listed evolution does not trigger, check for a held Eviolite, a no-evolution challenge or a run-specific evolution cap. Reaching the level does not bypass those rules.
Check held items and their effectsWhy Natu does not beat Skiddo
Natu is green, Gen 2, Basic (0), with Psychic / Flying typing in Pokelike’s Pokésort. Its Beats link uses Psychic.
Natu’s first type is Psychic; Flying is secondary. Psychic is neutral against Skiddo’s Grass, so this Beats link fails. Natu and Xatu share types and colour, but Basic Natu is less evolved than Stage 1 Xatu.
The following are practice pairs, not a daily answer. Read each pair from left to right. Both Pokémon must be on your actual board before that pair is a possible placement.
Natu → Skiddo
Beats > · Does not work
Natu uses its primary type, psychic, against Skiddo (grass): 1×.
Load this pair in the checkerNatu → Seviper
Beats > · Works
Natu uses its primary type, psychic, against Seviper (poison): 2×.
Load this pair in the checkerNatu → Xatu
Stage < · Works
Natu: stage 0 < Xatu: stage 1.
Load this pair in the checkerA pair can pass one clue and fail another. Check the displayed clue and its direction, then check the other neighbour. Only the recorded primary type is used for Beats; secondary defending types still count.
Reviewed against Pokelike v3.1. Official sources and review scope · How these facts were checked
Defensive profile
Natu
Weak to
Resists
Immune to
Neutral
All 18 attack-type multipliers
| Attacking type | Multiplier | Result |
|---|---|---|
| Normal | 1× | Neutral |
| Fire | 1× | Neutral |
| Water | 1× | Neutral |
| Electric | 2× | Weak |
| Grass | 0.5× | Resists |
| Ice | 2× | Weak |
| Fighting | 0.25× | Resists |
| Poison | 1× | Neutral |
| Ground | 0× | Immune |
| Flying | 1× | Neutral |
| Psychic | 0.5× | Resists |
| Bug | 1× | Neutral |
| Rock | 2× | Weak |
| Ghost | 2× | Weak |
| Dragon | 1× | Neutral |
| Dark | 2× | Weak |
| Steel | 1× | Neutral |
| Fairy | 1× | Neutral |
Natu in Pokésort: colour, generation and stage
Pokelike v3.1 records Natu as green, Gen 2, and Basic (0). Its puzzle types, in order, are Psychic / Flying. For a Beats link with Natu on the left, use Psychic against both types of the Pokémon on the right.
These are the official puzzle’s recorded facts, checked September 13, 2026. Basic is stage 0; later stages count earlier evolutions, including babies. Puzzle membership does not establish Story encounter availability.
Check a Pokésort pair and its clueBase Pokémon evolution reference
Stage 1. Directly connected Species are shown below.
Related Types
Sources
PokeAPI/api-data — Static JSON data from PokéAPI
PokéAPI · pokemon dataset
Does not confirm any Pokémon or form is available in Pokelike
Pokémon types & type chart
The Pokémon Company · pokemon official
The page explicitly notes that type affinity can differ by game
Pokelike v3.1 Pokésort candidate facts and link rules
Pokelike official game · pokelike official
A pinned puzzle snapshot; future game changes require revalidation.
Pokelike official v3.1 client — evolution, encounter and Trait evidence
Pokelike · pokelike official
Code and displayed location hints do not guarantee a random encounter or a completed playthrough.
Snapshot and independent status
Imported 2026-08-27 from commit baad407c222945dba207849901f2f6109c83428e.
Pokelike-specific answers above have their own dated official-client evidence. The imported Forms and type reference do not independently establish game availability, moves or battle outcomes.
